2SB life drawing

Life drawing record from study block 2. Aim of putting these together as record, as a means of reflection on development, and as a reference resource.

Life drawing now 2 or 3 times per week to gather figurative forms for later work, to build skills in terms of ‘dry media’ as well as observation. Another reason for doing it is to build greater confidence in the use of line, tone and value. One lens that I’ve been bringing to the life drawing is the need to create ‘atmosphere’ as an integral component of the storytelling aspect of my practice. 30/4/22.

Above life drawing in various modes (online and inlife) the week of 16th May – 24th May. Some are better than others! Various materials. The chalk – 45 mins pose – seemed to work well – modelling is more distinct and the colour combination helps with conveying a sense of atmosphere. The pencil/graphite work doesn’t translate into photography particularly well. but I like the ones where they are ‘barely there’ – fragile, seemingly fleeting. What I feel is missing in my linear work is a ‘lively line’ – this needs more consideration about how to achieve that. Is it to do with grip, medium, too much uniformity of touch? Easier to get a varied line digitally – oddly enough! Thinking of the vitality of Rackham and my good friend Dane Watkins’ linear work.

By tanyakrzywinskablog

After working in the computer industry and spending some years conducting research into cinema and digital media, I became convinced that the innovative qualities of videogames as participatory media required closer academic attention. As such I have spent most of my career championing the inclusion of games within the academy, and arguing for games as an art form, a role I continue as a Professor at Falmouth University. Alongside this, and my scholarly work on the Gothic, I also maintain, in various forms, a visual art practice. This blog comes out of enrolling on the MA Fine Art degree programme at Central Sr Martins. It is mainly a record of my reflections on the work that I have undertaken for the degree. After having written about folk horror in games and cinema as an academic, this blog will focus on folk horror as a focus for my art practice.

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