Sprint 1: Work in progress

Completed work in this element of the chair series/nocturnes, using a limited colour palette. These images are now framed and will be exhibited at Christmas Krowji Open Studios. I like the sense of a ‘stage’ that emerged from these and the third image’s suggestion that a door is opening off-scene and suggesting space and, importantly, events occurring outside of what is seen in the image. This use of synecdoche/metonymy (part representing whole) is something I’d like to take forward to other work as well as the sense of a stage. While the images do suggest a sense of fairy tale and suggest something odd and out of place, I am not sure that the colours of images 2 and 3 work to create the pessimistic atmosphere I am hoping to achieve and which chimes with a focus on folk horror and the Anthropocene. The colour does however have a quite hallucinogenic and vibratory dimension that suggests an othered space. Next up, more nocturne experiments that call on more conventional iconography (still featuring chairs, however), ie moonlight, the aim of which is to gain a better understanding of how to handle light and to develop possible pathways that lead from these three images.

By tanyakrzywinskablog

After working in the computer industry and spending some years conducting research into cinema and digital media, I became convinced that the innovative qualities of videogames as participatory media required closer academic attention. As such I have spent most of my career championing the inclusion of games within the academy, and arguing for games as an art form, a role I continue as a Professor at Falmouth University. Alongside this, and my scholarly work on the Gothic, I also maintain, in various forms, a visual art practice. This blog comes out of enrolling on the MA Fine Art degree programme at Central Sr Martins. It is mainly a record of my reflections on the work that I have undertaken for the degree. After having written about folk horror in games and cinema as an academic, this blog will focus on folk horror as a focus for my art practice.

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